A long time ago in a city far, far away… I used to spend my nights and days manipulating nurbs (Non-Uniform Rational Bezier Splines) in surface modeling software (I used Maya) creating virtual, digital architecture. My designs rarely ever made it onto paper (the printing was so expensive!), let alone into the physical realm as solid 3D objects. Once I did splurge on the 3D plastic resin printer to translate a model from the virtual to the real, but it was so tiny and didn’t really come out quite right. I thought that the designs I created in Maya worked best as digital models anyway. Only in the digital realm could you could freely whip about the objects in all directions at the touch of a mouse… zooming in and out and flipping instantly from wireframe to shaded surface and back again.
However, this real chair, the Grid Chair created by designer Jaebeom Jeong, shows what can happen when you freeze a model in the computer and build it in reality to look just like the wireframe. It’s an interesting take on the modernist sensibility of exposing the structure and the process. This chair looks exactly like a surface modelled wireframe that jumped straight off of the screen and into the studio. The problem is that I need it to jump into my living room. Did you forget to buy me a Christmas present? Problem solved! Send me a Grid Chair and all is forgiven ;)